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We designed and implemented a scalable live service foundation for players and live operations. The platform covers identity and accounts, player profiles, economy services with catalogs, inventory management, and reliable purchase flows. We delivered LiveOps tooling and admin dashboards, and packaged a custom-made SDK so the client could integrate cleanly with live services and operate in a live environment.
As part of launching their very first live multiplayer world, we also worked closely with the Toca Boca team on practical strategies and ways of working, from release cadences and in-game economy design to content strategies and live operations routines.
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Games